Shaders designed for in-game photography.įun and abstract effects like Swirl, Wave, Slit Scan, etc. Shaders ported from RetroArch to ReShade, home of many CRT shaders.Ĭontains alternative implementation of Ambient Occlusion and Tonemapping. Home of some utility shaders such as Fog Removal. Home of a few "enhanced" versions of known shaders. Home of many advanced color grading shaders + many photoshop-like ones. Really neat lesser known shader repository. Home of a few bloom shaders like NeoBloom, MagicHDR and other utility shaders like AspectRatioSuite, ArtisticVignette, FlexibleCA, MinimalColorGrading and NormalMap. Home of Eye Adaptation and UI Detect shaders. Home of the Comic, ColorIsolation, AspectRatioComposition, HotsamplingHelper and other shaders. Home of Perfect Perspective (fov correction/distortion), Chromakey, Filmic Anamorphic Sharpen, Reflection (matcap), VR and other filmic shaders like Prism and Letterbox. Home of SuperDepth3D (adds 3D support on almost any game) Home of Smart Sharp, Temporal AA, NFAA, BloomingHDR and others. Various anti-aliasing shaders and more (used to be part of Depth3D). Home of Cinematic DOF and other utility shaders. All these shaders have been worked from the ground up and provide staggering performance and visuals in comparison to their qUINT counterparts. Hosts effects such as Launchpad, MXAO, Sharpen, and SMAA. Marty McFly's new repository to be replacing qUINT soon. Home of MXAO (ambient occlusion), Lightroom, Advanced DOF, DELCS (sharpening), Bloom and other utility shaders. Home of many useful effects like SMAA, FXAA, LumaSharpen and CAS, as well as many ports of effects from the SweetFX injector. The original shader suite that ReShade was created to support. Required for most shaders, should be installed automatically by the setup tool. If you are luck there is an existing module working out-of-the box, letting you run your app on an emulator.Although reshade-shaders is the official shader repository, shaders can be downloaded from anywhere. There are a some existing XPosed modules for hiding that a device is rooted or that it is running on an emulator. It allows to modify system calls the app uses for identifying that it is running on an emulator. You can install the XPosed framework onto your emulator. However it still may require some Java development. Therefore from my point of view only option 3 is realistic for you. Option 2 is even harder as it requires you to patch and recompile the Android emulator (which is available as source code). using apktool to decompile it to Smali code), identify the emulator checks (and to bypass app integrity checks that may exist). Modify the system calls the app does for detecting it is running on an emulatorĪs you can see all three ways are not that simple, however the third way may be the easiest as there are some tools that can help you.īack to option 1 - it requires a lot of development skills to decompile the app (e.g.Modify the emulator so that it pretends to be a real device.Modify the app and remove the emulator check.In general there are three ways to bypass an emulator check:
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